Pulp
"Fiction"
by Ed Owens
Video games have long been a favorite target of concerned citizens looking
to explain the unexplainable or even merely find a suitable scapegoat.
The claim is that these games, particularly violent first-person shooters
like long-time public enemy number one Doom or amoral (some say immoral)
affairs like new top dog Grand Theft Auto III, serve to desensitize
youngsters to violence while honing their hand-eye coordination. While
the first part is still up for debate, the second is patently false.
If one were to follow the argument to its (il)logical conclusion, one
would assume that I, as an experienced and devoted player of said games,
would be a crack shot possessing a level of hand-eye coordination previously
on display only in Lee Harvey Oswald.
Tell that to my seven month old daughter.
Sure, I can
drive my mouse and keyboard to countless victories on the virtual battlefield,
but the mundane mechanics of guiding a small spoonful of Gerber sweet
potatoes and corn into the wide open mouth of my infant child elude
me. I can manage it half the time when she is somewhat still, but let
her move even the tiniest bit and my percentages plummet into the single
digits. The one thing I have gotten from games is a dogged determination
to continue until I succeed, something usually brought to an abrupt
end by my wife who quickly tires of watching me paint our child a new
shade of orange like an overly caffeinated Lisa Fittipaldi. Unfortunately,
they don't make video games to remedy that.
A
different kind of hand-eye coordination is on display in Michael Moore's
runaway success Bowling for Columbine, a masterful
piece of filmmaking that rivals Riefenstahl's Triumph of the Will
for the sheer audacity and technical skill of its manipulations (though
Moore shows atypical restraint with respect to video games). While some
may balk at the comparison, the fact remains that both can be appreciated
- and even admired - in spite of one's political leanings. I had read
a great deal, both pro and con, before finally having the opportunity
to see it in all of its big-screen glory, and while I appreciate and
admire the craft behind the film, the bottom line is that it's neither
as good, nor as bad, as it's been made out to be.
"
We like non-fiction and we live in fictitious times." -Michael
Moore
" Documentary: Presenting facts objectively without
editorializing or inserting fictional matter, as in a book or film."
- Online
Dictionary
Moore's
now infamous speech is amusing given the context, Bowling's
win of the Oscar for Best Documentary. There is little in the film that
qualifies as "objective," especially given that Moore's hand
(and, more annoyingly, his face) is all over every shot. Though some
of the film could hardly be qualified as fiction, it is certainly the
recipient of a hearty amount of spin, courtesy of Moore's own editorial
voice-over and some state-of-the-art editing, compliments of Kurt Enghfer.
Others have done point for point rundowns of the various discrepancies,
so I will leave that for now, but suffice it to say I was frequently
struck by the nagging feeling I was in a game of Three Card Monte with
Moore as the dealer. A testament to Moore's abilities here is the fact
that, despite my reservations, I was frequently willing to play along.
The film is alternately engaging and infuriating, funny and sobering,
haunting and forgettable.
Nothing is as chillingly effective as the security camera
footage of Harris and Klebold striding nonchalantly through Columbine's
cafeteria the day of the shootings. It's a very powerful and effective
moment - one of the few which Moore allows to speak for itself. Even
so, it's difficult to shake the creepy feeling that Moore himself is
coming dangerously close to exploiting the material, to falling prey
to the very tendencies he criticizes in the national media. Similar
feelings are evoked by some of his interview footage, most notably with
Dick Clark and his "scandalous" ambush of Charlton Heston.
So is it worth seeing? Certainly...like watching
a master sleight-of-hand artist fool you again and again while you
try to spot the trick. Just remember to take it all with a grain of
salt.
The
questionable accuracy of Moore's material aside, his directorial hand
is much steadier than Rob Zombie's in House of 1000 Corpses,
a vicious tone paean to the exploitative horror films of directors whose
tongues were somewhere other than their cheeks. Zombie, a pop-culture
amalgam whose goth-metal/techno fusion band White Zombie included references
and samples from influences as diverse as singer Tom Jones and Pam Grier's
classic blaxploitation film Coffy, clearly has a love of the
genre coupled with a near encyclopedic knowledge of its representative
films. The result is a wildly uneven riff that shows moments of great
promise, but never fully delivers.
House is not without its merits. The multiplex
hasn't seen much in the way of ballsy, over-the-top, shock horror in
decades, Hollywood having settled into the safe, smug, self-aware formula
established by Scream. Even more sincere efforts, like last
year's
The Ring, make no attempt to push the boundaries the way 70's
horror did, particularly directors from the Euro-shock school like
Argento
and Bava. Zombie longs for a return to form, and does his best to recapture
it.
When
he succeeds, he does so magnificently, like in the deliciously twisted
character of Captain Spaulding (Spider Baby's Sid Haig, giving
a whole new meaning to the term "scenery-chewing"), the foul-mouthed,
clown-faced proprietor of Captain Spaulding's Museum of Monsters and
Madmen (which also sells gas and chicken). Or in the effective slow-mo
sequence that culminates in a seemingly interminable high-angle shot
of Otis (Bill Mosley, Texas Chainsaw Massacre 2's Chop Top,
here doing his best Manson impression) as he holds a gun to the head
of a kneeling cop. Though the film is a clear descendent of Texas
Chainsaw Massacre (whose plot it liberally borrows - four kids
pick up exotic hitch-hiker, then break down near the home of a family
of psychotics), references to other films and cultural icons abound
for the sharp-eyed and aware (even a momentary glimpse of a cereal box
serves up a particularly clever allusion).
Unfortunately, Zombie's clear vision is compromised
by his relative
inexperience. Too many stylistic tics actually work counter to the intended
effect, interrupting the flow worse than Coy and Vance's replacement
of Bo and Luke on The Dukes of Hazzard. In this sense, Zombie's
music video background proves less than helpful as he struggles with
adapting to the medium of feature film. While the film's stop and start
narrative and choppy editing could be the result of MPAA-inflicted cuts,
the more likely culprit is Zombie's need to get from one set piece to
the next without regard for logic, narrative, or even common decency.
Though House of 1000 Corpses is ultimately not
nearly as bad as some have made it out to be, it's also nowhere near
as good as it could have been. A niche film intended for a niche audience,
few outside of the truly die-hard fans of the genre will find anything
in it to recommend. However, those with the stomach (and the inclination)
will find some worthwhile tidbits amidst the unrealized potential. I,
for one, wouldn't be surprised to see House finding a significant
cult audience when released to video, especially if the inevitable director's
cut can smooth out some of the weaker spots.

©2003 Ed Owens
CineScene